3D game programming for kids : create interactive worlds with JavaScript / Chris Strom ; edited by Adaobi Obi Tulton.
Material type: TextSeries: Pragmatic programmersPublisher: Raleigh, North Carolina : The Pragmatic Bookshelf, 2018Copyright date: ©2018Edition: Second editionDescription: xx, 348 pages : illustrations (some colour) ; 24 cmContent type: text | still image Media type: unmediated Carrier type: volumeISBN: 9781680502701Other title: Three dimensional game programming for kids : create interactive worlds with JavaScriptSubject(s): Computer games -- Programming -- Juvenile literature | Three-dimensional display systems -- Computer programs -- Juvenile literature | JavaScript (Computer program language) -- Juvenile literatureDDC classification: 794.816693 Summary: Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!Item type | Current library | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
wnor- Book | Northam Northam Junior Non Fiction | J 794.81 STR (Browse shelf(Opens below)) | Available | 31111071604993 |
Includes bibliographical references and index.
Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!
Ages 9+.
There are no comments on this title.