Beginning C++ through game programming / C++ (Computer program language) Computer games

Dawson, Mike, 1947-

Beginning C++ through game programming / Michael Dawson. - 2nd ed. - Boston, MA : Course Technology Cengage Learning, c2008. - xxii, 361 p. : ill. ; 23 cm. + 1 computer optical disc (4 3/4 in.)

Includes index. Originally published: Beginning C++ game programming, 2004. This ed originally published by Thomson Course Technology, c2007.

Types, variables, and standard I/O : lost fortune -- Declaring and initializing variables -- Truth, branching, and the game loop: guess my number -- Using logical operators -- For loops, string, and arrays : word jumble -- Using string objects -- Standard template library : hangman -- Using iterators -- Functions : mad-lib -- References : Tic-Tac-Toe -- Introducing the Tic-Tac-Toe game -- Pointers : Tic-Tac-Toe 2.0 -- Classes : Critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism : blackjack.

1598633600 (pbk.) 9781598633603 (pbk.)


C++ (Computer program language)
Computer games--Programming.

794.8/1526