000 | 02081cam a2200397 a 4500 | ||
---|---|---|---|
001 | 31021542 | ||
003 | AuCNLKIN | ||
005 | 20190708123132.0 | ||
008 | 041124r19751965xnaabf e 000 0aeng | ||
019 | _a000026389079 | ||
020 | _a9781864367836 | ||
040 |
_aAMOA _beng _cAMOA _dWLB |
||
042 | _aanuc | ||
043 | _au-at-sa | ||
082 | 0 | 4 |
_a994.238 _223 |
099 |
_a994.238 _bBEA |
||
100 | 1 |
_aBeadell, Len, _d1923-1995. _927348 |
|
245 | 1 | 0 |
_aStill in the bush / _cLen Beadell. |
260 |
_aFrenchs Forest, N.S.W. : _bNew Holland, _cc1975. |
||
300 |
_a175 p., [16] p. of plates. : _bill., maps ; _c21cm. |
||
500 | _aFirst published: 1965. | ||
520 | _a"We're looking for someone to start some sort of rocket range - or something." Len Beadell accepted the challenge in this casual remark and began his involvement in what was to become a multi-billion dollar weapons testing project in the Australian outback - on the Woomera Rocket Range. Beadell and his team built roads, laid out town sites and undertook an enormous survey programme in order to prepare a test launching area. The problems ranged from taking astrofixes in a cloudy sky and becoming surrounded by a sea of red mud to patching a bald spot on a pet joey. All were solved by using those two most necessary ingredients of life in the bush - ingenuity and imagination. Beadell's descriptions of the countryside, the adventures the team experienced, and the characters they encountered are by turns illuminating and hilarious. | ||
520 | _aAustralian Outback. | ||
520 | _aTravel Writing; | ||
600 | 1 | 0 |
_aBeadell, Len, _d1923-1995. _927348 |
610 | 2 | 0 |
_aWoomera Rocket Range _xHistory. _927349 |
650 | 0 |
_aLaunch complexes (Astronautics) _zSouth Australia _zWoomera. _927350 |
|
650 | 0 |
_aRockets (Aeronautics) _xLaunching. _927351 |
|
651 | 0 |
_aAustralia, Central _xDescription and travel. _927352 |
|
907 |
_a.b31021542 _lp _c- |
||
902 | _a180531 | ||
998 |
_b29 _c120301 _dm _ea _f- _g0 |
||
945 |
_lp4nor _i31111047728942 _t2 _p$12.06 _r- _sc _g1 _k |
||
999 |
_c5826 _d5826 |
||
942 | 0 | 0 | _01 |