000 | 02795nam a2200445 i 4500 | ||
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001 | wb9346582 | ||
003 | AuCNLKIN | ||
005 | 20231019165801.0 | ||
008 | 210323t20212021nyua f 001 0 eng d | ||
010 | _a2021005948 | ||
019 | _a000068918246 | ||
020 | _a9781507216378 (paperback) | ||
035 | _a(OCoLC)1243909237 | ||
040 |
_aDLC _beng _cDLC _erda _dGCmBT _dNJB _dWWBK |
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042 | _apcc | ||
050 | 0 | 0 |
_aGV1469.6 _b.W436 2021 |
082 | 0 | 0 |
_a793.93 _223 |
099 |
_a793.93 _bWHE |
||
100 | 1 |
_aWheeler, Travis, _eauthor. _9131839 |
|
245 | 1 | 4 |
_aThe ultimate random encounters book : _bhundreds of original encounters to help bring your next RPG adventure to life / _cTravis "Wheels" Wheeler, Logan Jenkins, Lee Terrill, and Greg Leatherman. |
246 | 3 | _aHundreds of original encounters to help bring your next role playing game adventure to life. | |
250 | _aFirst Adams Media trade paperback edition. | ||
264 | 1 |
_aNew York : _bAdams Media, _c2021. |
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264 | 4 | _c©2021. | |
300 |
_a175 pages : _bcolour illustrations ; _c26 cm. |
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336 |
_atext _btxt _2rdacontent. |
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336 |
_astill image _bsti _2rdacontent. |
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337 |
_aunmediated _bn _2rdamedia. |
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338 |
_avolume _bnc _2rdacarrier. |
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500 | _a"Illustrations by Cinthia Rashford, Rob Donovan and Priscilla Yuen"--T.p. verso. | ||
500 | _aIncludes index. | ||
520 | _aPlaying a role-playing game is a delicate dance. If everything runs smoothly, it feels like you and your friends are able to maneuver effortlessly through dramatic, epic, and uproariously silly scenes where everyone gets a chance to shine. And yet, other times it just doesn't come together. Combat slows to a repetitive grind, the Game Master runs out of good Non-Player Character (NPC) ideas, or after twenty-six rounds maybe even the most beautifully designed encounter just gets a bit stale. Sure, you could prep an absolute powerhouse of an all-killer-no filler role-playing session. Spend time getting fun character voices ready for every NPC. But that sounds like way too much work. This is the book you turn to for help. It's a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible. Even the most organized GMs and the tightest adventure modules benefit from a little spice! | ||
650 | 0 |
_aFantasy games _vHandbooks, manuals, etc. _9130072 |
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650 | 0 |
_aRole playing. _946157 |
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700 | 1 |
_aJenkins, Logan, _eauthor. _9131365 |
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700 | 1 |
_aTerrill, Lee, _eauthor. _9131366 |
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700 | 1 |
_aLeatherman, Greg, _eauthor. _9131367 |
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945 |
_i31111088638174 _p$17.81 |
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999 |
_c45993 _d45993 |
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942 | 0 | 0 | _01 |