000 02795nam a2200445 i 4500
001 wb9346582
003 AuCNLKIN
005 20231019165801.0
008 210323t20212021nyua f 001 0 eng d
010 _a2021005948
019 _a000068918246
020 _a9781507216378 (paperback)
035 _a(OCoLC)1243909237
040 _aDLC
_beng
_cDLC
_erda
_dGCmBT
_dNJB
_dWWBK
042 _apcc
050 0 0 _aGV1469.6
_b.W436 2021
082 0 0 _a793.93
_223
099 _a793.93
_bWHE
100 1 _aWheeler, Travis,
_eauthor.
_9131839
245 1 4 _aThe ultimate random encounters book :
_bhundreds of original encounters to help bring your next RPG adventure to life /
_cTravis "Wheels" Wheeler, Logan Jenkins, Lee Terrill, and Greg Leatherman.
246 3 _aHundreds of original encounters to help bring your next role playing game adventure to life.
250 _aFirst Adams Media trade paperback edition.
264 1 _aNew York :
_bAdams Media,
_c2021.
264 4 _c©2021.
300 _a175 pages :
_bcolour illustrations ;
_c26 cm.
336 _atext
_btxt
_2rdacontent.
336 _astill image
_bsti
_2rdacontent.
337 _aunmediated
_bn
_2rdamedia.
338 _avolume
_bnc
_2rdacarrier.
500 _a"Illustrations by Cinthia Rashford, Rob Donovan and Priscilla Yuen"--T.p. verso.
500 _aIncludes index.
520 _aPlaying a role-playing game is a delicate dance. If everything runs smoothly, it feels like you and your friends are able to maneuver effortlessly through dramatic, epic, and uproariously silly scenes where everyone gets a chance to shine. And yet, other times it just doesn't come together. Combat slows to a repetitive grind, the Game Master runs out of good Non-Player Character (NPC) ideas, or after twenty-six rounds maybe even the most beautifully designed encounter just gets a bit stale. Sure, you could prep an absolute powerhouse of an all-killer-no filler role-playing session. Spend time getting fun character voices ready for every NPC. But that sounds like way too much work. This is the book you turn to for help. It's a big book of ideas designed to slot right into your existing campaign, organized into neat little tables. If you salivate at chaos magic effect tables and daydream about wild, unexpected die results, you already know it can also be fun to throw caution to the wind and let randomness determine as much as possible. Even the most organized GMs and the tightest adventure modules benefit from a little spice!
650 0 _aFantasy games
_vHandbooks, manuals, etc.
_9130072
650 0 _aRole playing.
_946157
700 1 _aJenkins, Logan,
_eauthor.
_9131365
700 1 _aTerrill, Lee,
_eauthor.
_9131366
700 1 _aLeatherman, Greg,
_eauthor.
_9131367
945 _i31111088638174
_p$17.81
999 _c45993
_d45993
942 0 0 _01